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Author Topic: New Ogre Kingdoms Codex!!!  (Read 973 times)
Amy ちゃん
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« on: September 04, 2011, 12:04:00 PM »

The following is a blabber about my views on the new Ogre Kingdoms codex with the thought of a new 2400pt army in mind.


I have always loved Ogres. Their fondness of eating and smashing stuff was exactly what I wanted in an army (or was that in a partner?).
Despite the Ogre’s awesomeness they were not the strongest army in Warhammer and I soon became accustom to losing the majority of my battles (or was that because my strategy sucked?).

Sometime last year I retired my Ogres and decided to build a new army, Dark Elves, but now the new Codex for Ogre Kingdoms has come out and boy I am excited! feck you pansy, pointy eared freaks it’s back to the Ogres I go!

The first codex lacked many options for the Ogres where as the new codex offers many new and exciting additions to the army including a number of epic beasts. In addition, many units are now cheaper, upgrades are cheaper and butchers have more choices for magic. Despite all this added awesomeness the book is surprisingly well balanced and players really need to decide on what strategy they wish to pursue.


Let’s take a quick look at the Army List and at some of the changes and additions.

I have always been a huge supporter of the Tyrant as a General and as an ultimate smashing machine. The Slaughtermaste r is now a Level 3 Wizard with a Level 4 upgrade available for 35pts (which I will probably take more often than not).  Both the Slaughtermaste r and the Tyrant have become more expensive (250pts and 210pts) and after upgrading the Slaughter master to a Level 4 Wizard I feel that there aren’t enough points left to sufficiently equip both lords. This is ok as now you are able to take a Slaughtermaste r without taking a Tyrant (Bye Bye Mr Burns).

Heroes got more exciting with the addition of the Firebelly; a Level 1 Wizard with Lore of Fire (level 2 upgrade avalible).  
Seems like a very fun Character to play with and a definite addition to my army list.
The Bruiser, Butcher and Hunter are now cheaper allowing more fun to be had in the Heroes section than the Lords. Hunters can be mounted on a Stonehorn (we’ll get to those soon), has a number of interesting upgrades (including the Harpoon Gun which was standard in the old codex). Although he still cannot be the Army’s General he has definitely become a more interesting Hero and is worth looking into. I feel that we may be seeing more Hunters on the field with this new book.

Core Units became much simpler with only three options (Ogres, Ironguts and Gnoblars).  Players do not need to take Ogre Bulls in their army (although I don’t see why you wouldn’t). Both the Ogres and Ironguts are cheaper by a few points while Gnoblars are more expensive by 1/2pts. They also have a Trappers upgrade option available if you’re that way inclined.

Special Units is where things get very interesting. Leadbelchers were always a personal favorite and now they are even better and cheaper. Maneaters and Gorgers are now a Special choice and the Maneaters are 30pts cheaper. The two exciting additions are Sabertusk Packs and Mournfank Cavary.

Whether using the Sabertusks in ‘packs’ of one to get in the way of enemy units or a few tougher units of 2-3 to hunt down warmachines they are definitely a useful addition to the Ogre army. The Mournfang Cavalry are epic with D3 Impact Hits, 3x S4 attacks from the rider, 4x S5 attacks from the Mournfang and stomps.

Finally Rare Units. The Gnoblar Scraplauncher is still there and apparently better than before (not that I ever really cared about the Scraplauncher in the first place (sorry)), Giant is no longer a Slave and is therefore not Broken
and introducing… IronBlaster, Stonehorn and Thundertusk!!! The Ironblaster is a chariot/cannon pulled by a rhinox, it can move & fire and has a S10 grape shot. Not too keen on this as I am never too keen on anything with a miscast table.

The Stonehorn and Thundertusk are my two favourite additions. Both are large Monster units with Riders and both are pretty epic.
The Stonehorn acts more as a smashing machine while the Thundertusks is an excellent utility help to the Ogre Army. Check out the following link for some useful info: http://www.warseer.com/forums/showthread.php?t=315809
I will probably take both (^_^)

 
A few changes to the Ogre Kingdoms include the Ironfists, Bull Charge, Ogre Clubs and Utility Gnoblars. Ironfists used to allow a player to choose between an Additional Hand Weapon or Shield at the beginning of Combat, where as now it simple works as a shield, *yawn*

Bull Charge is now called Ogre Charge and occurs on any successful charge (no more minimum 6” rule). Ogre Clubs, Tooth Gnoblars,
Luck Gnoblars and Sword Gnoblars are simply no more, but the Look-Out Gnoblars are still available *yawn*
Butchers and Slaughermaster s are now able to take on different laws or magic as long as one takes the Great Maw. The spells have changed a bit and I am happy to see that Ogres have been given more freedom in regards to Magic.

I have obviously missed a lot out, but there simply is too much awesomeness for me to write in less than 1000 words and I now need to go dig up my proxies and start building lists. I’ll probably be seeing you guys more at the club on Sundays.
Let me know your thoughts on the Ogres…

kind Regards

Amy Tanabe

General of the Maji Usagi Tribe…
« Last Edit: September 10, 2011, 09:33:36 AM by Amy ちゃん » Logged

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Big D
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« Reply #1 on: September 04, 2011, 12:18:43 PM »

Hmmm, may be time to double up on cannons and maybe take another look at Bolties too.
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« Reply #2 on: September 04, 2011, 12:37:15 PM »

After reading through the new Ogre army book, I was very impressed with GW. I think GW is really starting to put lots of effort into these army books now and so far all 3 8th edition army books look fantastic.

The new Gut magic lore is absolutely gold.  The signature spell is a freakin game winner. Iron blaster, Sabertusk packs, Leadbelchers are almost must have, and modifiable maneaters are fantastic.
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Big D
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« Reply #3 on: September 04, 2011, 03:50:38 PM »

If only a Powerball win was not required to build a new army these days.
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« Reply #4 on: September 04, 2011, 05:29:07 PM »

Best of all Amy, you already have an Ogre army, so it won't cost you $70 per model to buy a new set of finecast minis Smiley
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« Reply #5 on: September 04, 2011, 08:34:27 PM »

I don't think buddha kingdoms cost $70 Smiley
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Amy ちゃん
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« Reply #6 on: September 05, 2011, 04:27:55 AM »

I was actually looking forward to using proper figures....

and yes, I agree with Simon. GW did a great job with this one.
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« Reply #7 on: September 05, 2011, 07:45:35 AM »

The new figs are supercool. I wonder why they made the faces of the big monster things so ridiculous. How is that mammoth thing supposed to eat?
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Nicholas
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« Reply #8 on: September 05, 2011, 10:11:38 AM »

I saw:
Leadbelchers can shoot every turn
Leadbelchers don't blow up
Leadbelchers have double range (of old Leadbelchers)
Leadbelchers are cheaper

I guess getting only bulls was a bit short sighted.


P.S. Hi guys.
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Amy ちゃん
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« Reply #9 on: September 05, 2011, 12:00:12 PM »

Indeed, Leadbelchers are EPIC!
but so are many other things in the Special Units section.

If your gonna take Mournfangs then you probably want about 6.
And thats most of your points gone already!


P.S. Hi (^_^)
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« Reply #10 on: September 05, 2011, 01:58:18 PM »

I was actually looking forward to using proper figures....


Holy smoke, wtfomg, yhdwym!

The new figs are supercool. I wonder why they made the faces of the big monster things so ridiculous. How is that mammoth thing supposed to eat?

Through a straw and its face is like that cos he had a dust up with a skirt wearing elf  Cheesy
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« Reply #11 on: September 05, 2011, 02:31:57 PM »

Great book and fun fluff

One thing that bugs me though is why have they allowed Slaughter masters and Butchers to wear magic armour  Huh

Surly it must be an oversight
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Big D
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« Reply #12 on: September 05, 2011, 03:16:09 PM »

Do you still need Gnoblars to take a Scrap Launcher? Becuase a OK army made from Hordes Trollbloods would rock, and give you 2 armies with judicice use of magnets Smiley
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« Reply #13 on: September 05, 2011, 04:29:11 PM »

Do you still need Gnoblars to take a Scrap Launcher? Becuase a OK army made from Hordes Trollbloods would rock, and give you 2 armies with judicice use of magnets Smiley

You might be trying to use the word 'judicious'

But yeah, even though using Trollblood minis would be very expensive, it would be a tiny fraction of paying GW retail prices!  Definately something that should be on the cards for any aspiring ogre player...

Except Amy and Antony, their minis are far preferable to anything money can buy.
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« Reply #14 on: September 05, 2011, 04:51:57 PM »

Thank you o' Walking Dictionary Tongue

6 Ogres $72 dollars, 6 Trollblood Kreil Warriors, about $48-$50.

4 Leadbelchers - $72, 5 Trollkin Sluggers -- about $45

All i'm seeing is pure win Smiley
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« Reply #15 on: September 06, 2011, 05:15:00 PM »

heh. good luck finding the trollblood figs around when everyone else jumps on them for their ogre army.

one question... can you make an ogre army entirely of knoblars?
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Amy ちゃん
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« Reply #16 on: September 07, 2011, 08:17:01 AM »

Some of my figures are still costing me about $12-$27 excluding bases etc
we'll see....

In regards to a Gnobar army....
there are no heros or lords you can take.
but could be fun...
always wanted to make a huge 'carpet-like' unit of gnoblars...
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Amy ちゃん
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« Reply #17 on: September 08, 2011, 06:14:14 PM »

Gnoblar Kingtoms....

Lords: NA
Heros: NA
Core: Gnoblars 2.5 pts
Special: NA
Rare:
Gnoblar Scraplauncher
Iron Blaster


So...
2x Gnoblar Scraplaunghers 260pts
2x Iron Blasters 340pts
total of 600pts

and...

1800pts worth or Gnoblars
i.e. 720 Gnoblars
(not including upgrades like Groinbiter (tehehe))

epic army.....
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« Reply #18 on: September 09, 2011, 04:18:05 AM »

sorry Amy, but I think you have to have a general Smiley

Maybe you could do a Gulliver / Liliput theme Smiley

Nic and I had an epic battle of Skaven vs Gobbos. I think we fielded about 600-800 models. The rats had it all over the gobbos Smiley
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« Reply #19 on: September 09, 2011, 08:09:18 AM »

just dont do jack black as your general
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« Reply #20 on: September 09, 2011, 02:54:49 PM »

if i cant take the goblin king david bowie i will be upset. dammit. always wanted to do a straight knob army with him and jennifer connely (phwoar!) as my hero lord thingies...
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« Reply #21 on: September 09, 2011, 03:27:03 PM »

straight knob army
hur

hurhur

hur hur hur hur hur hur
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« Reply #22 on: September 09, 2011, 07:39:30 PM »

Smiley
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Amy ちゃん
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« Reply #23 on: September 10, 2011, 09:32:48 AM »

Poor Goinbiter wanted to be the General,
but just read the rule book again...

that one thing they could have added for a bit of flavor:
Gnoblar Heros.
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« Reply #24 on: September 10, 2011, 05:56:56 PM »

GNOBLAR! im reading the orc and gobbo book atm trying to work out a labyrinth themed army for next year. cause the ogre book sux and wont let me have a straight gnob army
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