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Author Topic: Deamons - Mono God or Mixed?!?!?  (Read 837 times)
Aa7
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« on: July 14, 2011, 04:33:20 AM »

A quick two part question for everyone here is....

What build do you prefer to play against and which option do you think is more effective out of mono god or mixed god deamons in Fanatsy?

ie For you is mono god to exciting/boring to play with and against? is mixed god to weak/strong a build in some cases and you? I'm just trying to guage peoples thoughts/reactions over playing both with and against daemons in either type of these deamon builds in 8th ed thats all.
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Fujin
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« Reply #1 on: July 14, 2011, 05:05:56 AM »

Mixed. Mono is almost always thematic and almost always boring.
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« Reply #2 on: July 14, 2011, 05:19:01 AM »

Probably a question for non-daemon players to answer, as you are enquiring what they are like to play against. I'd be suprised if many people had experience playing against mono-god daemon lists, not that common. In theory not as effective though, so more fun for people who don't want to lose to play against, and less fun for people who like a challenge to play against.

I think mono-god would be fun to play, and great to paint up.
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« Reply #3 on: July 14, 2011, 05:41:45 AM »

Yes, to each his own I suspect. I find mono-Nurgle armies horrifically boring to play against but the next guy might appreciate the challenge of 'finding the points' in such a list.
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wouster7
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« Reply #4 on: July 14, 2011, 05:56:15 AM »

IMHO

In 7th Nurgle was the most broken option with ward then regen saves.
in 8th Nurgle is not so good and pumps out minimal attacks and relies on miasma hence why very few people take them anymore. Add a flaming banner to some high attack troops and you have a recipe for daemon tears. This is also why GUO has been some what down graded, due to its not so wonderful weap skills not bbq banner.

As with most armies picking all the different troops with the best elements is the way to build a strong multifaceted army that you'll enjoy playing with. Thats why you'll see alot of multi-god armies fielded.

Mono-god armies look mighty impressive and I agree would be great to paint up. They are of course daemons so would be a pretty strong force regardless. Only having flamers in tzeentchian army may cripple your shooting phase Tongue
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Chaoswolf
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« Reply #5 on: July 14, 2011, 06:03:40 AM »

Fair enough, depends on the toolbox availalbe to your particular army. WHFB: Results may vary.
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Simon
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« Reply #6 on: July 14, 2011, 07:27:18 AM »

mono nurgle daemon is bore as hell to play against, depot my army in the opposite corner and I can almost Guarantee a draw if not a minor win, I played against 7th ed mono nurgle daemon army 3 times in various tournament and it is extremely difficult to get a big win against them, and the game tends to be very boring as well.

mono Tzeentch daemon army was lots of fun in 6th edition (with the storm of chaos book) It is not as broken as the current edition and it has lots of cool units like changebringers etc. During 7th ed period, a mono-tzeentch was completely banned from tournament (2 units of flamers and multiple units of horrors were big no no) I tried to take a mono Tzeentch daemon list to 2008 guardcon but it was rejected by Dave. Tongue
 
I love my mono tzeentch daemon army but I haven't find a player who would play against it since the current army book came out.

For mono Khorne, it is probably the only "acceptable" mono daemon army in 7th edition, because it doesn't have any magic. However, it was a 1 man army, the bloodthrister kills all. (for me at least)

As for 8th edition, Magic is such a huge game winner, a mono Khorne would be quite difficult to use in my opinion, but i think it would be great fun in friendly game.

mono Slaanesh army is the only mono daemon army I haven't yet tried.

personally, I think mixed daemon is more fun to play with. Wheither or not it is more fun to play against, it really depends on what is in your list.

a daemon army with GUO, multiple tzneetch heralds with mastery of life, metal, shadow, multiple flamer units, Greater icon of gayness, siren song won't help you make lots of friends.

« Last Edit: July 14, 2011, 07:29:53 AM by Simon » Logged
Aa7
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« Reply #7 on: July 14, 2011, 07:32:58 AM »

Fear not, my Mono Nurgle army has already been deemed to boring to play with and against even though I love the fluff of them so so much.

I was thinking of doing another mono god list, probably Khorne, but also will probably break out a multi god list before these as I think a mono god list is still boring to play both with and against no matter what just wanted other opinions. I can't seem to get past the theme/fluff factor of it though and really want to run mono god in the future again.

No matter what happens, I no longer play enough games these days to actually play test an army fully so will just be bringing what I like the look of and hope the list doesn't bore the hell out of my opponents.

Any advice on what people DON'T want to face or what they WOULD want to face. This will be for my list I am using at GuardCon which is a shits and giggles tourney for me. If there is no good responses or I just get sick of thinking about how the army will play you will all have to face the Skaven again as that's the only other army I have out of hiding at present.
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Simon
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« Reply #8 on: July 14, 2011, 07:54:36 AM »

One thing I found with the Daemon army book is that, it doesn’t have any units that "suck" or "overpriced". 99% of the daemonic gifts are great if not broken. In my opinion, you can be a complete newbie to fantasy, buy the daemon book, open it up and make a list with whatever units / gifts you want without understand what it does and it can still be a half decent list.
« Last Edit: July 14, 2011, 10:47:04 AM by Simon » Logged
Chaoswolf
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« Reply #9 on: July 14, 2011, 08:13:14 AM »

Take no siren song, no multiple gifts, no Greater daemons, no khorne heralds, no more than 30 Bloodletters in a unit, single unit of flamers and just have fun.
« Last Edit: July 14, 2011, 08:49:33 AM by Chaoswolf » Logged
Aa7
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« Reply #10 on: July 14, 2011, 08:43:02 AM »

I'll play your mono Tzeentch List Simon, it's so pretty I don't mind being wiped of the table by it hehehehe

Was thinking mono Tzeentch but don't have enough models even made let alone painte dto do that option and thought it might not get a good response.

Yes I agree the deamon book is a strong book with a complete noob able to make a decent list and I now classify myself as a bit of a noob since 8th ed came out and I haven't played much but I just wanted to make a list not everybody woulod be bored of like my Nurgle wall.

@ Chaoswolf: I think that a list with no greater deamon and no khorne herald at all would be a little soft for a tournay but will look into it. I don't want to go magic heavy even though this is 8th ed and as I'm not looking at getting a good placing rather just having fun playing games that both me and my opponent will enjoy I will think of your suggestions as I write the list.
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Simon
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« Reply #11 on: July 14, 2011, 09:18:48 AM »

HaHa, if you want to play against my daemon, you probably need to come over to OZ or wait until I come back. Tongue I also think mono tzeentch in 8th edition is not very powerful due to cap on PDs.

I think it is very difficult to evaluate the strength of an army just by looking at the list on paper. In my opinion 8th edition is very different to 7th, 7th edition depends heavily on units and characters and monsters while 8th edition is really all about synergies and magic/units combinations and reliability.

For example, a great unclean one with stream of corruption looks normal on paper, but when you combine lore of nurgle first spell or lore of shadow withering. It is the ultimate character killer.
Or, greater icon of despair plus doom and darkness spell is the ultimate anti-stubborn combo.
Or tzeentch herald (s) with lore of life to heal up your greater daemon.
Or daemonettes with herald to make them ASF plus mindrazor.

Etc.

To make a friendlier list, I think you really need to avoid having multiple of these powerful combos. I think taking a daemon list with only a level 4 greater daemon and no tzeentch herald or a list with multiple tzeentch heralds and no greater daemons would make a daemon list a lot more friendlier but yet still half decent.

« Last Edit: July 14, 2011, 11:53:06 AM by Simon » Logged
richardbarby
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« Reply #12 on: July 14, 2011, 12:52:27 PM »

i played all nurgle in 7th (my first game against doc) its wasnt boring but it wasnt very fun either i lost everything and scored the big donut

i think

 all korne in 8th would be a bit one dimentional
all tz would own the magic phase but have a hard time when it come to combat
all nurgle i dont think hits hard enough outside of the guo and beasts
all sn when it gets stuck in combats it hordes will out last them

says the guy whos played doc a total of 4 times
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« Reply #13 on: July 14, 2011, 01:41:57 PM »

I think there's a lot to be said for the quality of the player. And by quality I don't mean how capable or "good" they are as a general, but how enjoyable they are to spend 2.5 hours with. You're a nice guy to play Aaron and you have that on your side regardless of how silly the army book in question is.

Mono-Tzeentch (easy on the Flamers) could be a good thematic and playable army.

- Giant Bird of Doom
- Herald BSB
- multiple Horror blocks with command options and not all of them have a magic standard
- Screamers
- 1 unit of Flamers
- some furies
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« Reply #14 on: July 14, 2011, 02:42:03 PM »

Quote
Mono-Tzeentch (easy on the Flamers) could be a good thematic and playable army.
depends on the daemon gifts.
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Lezle
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« Reply #15 on: July 14, 2011, 03:07:43 PM »

You're a nice guy to play Aaron

I always end up playing a different Aaron it would seem. Tongue

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« Reply #16 on: July 14, 2011, 04:05:20 PM »

I missed that

Quote
You're a nice guy to play Aaron

when he doesn't wipe the floor with me..  Tongue As far as I could remember, I've never beaten Aaron before since 6th edition.. Cry
« Last Edit: July 14, 2011, 04:54:04 PM by Simon » Logged
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« Reply #17 on: July 15, 2011, 05:32:48 AM »

If I ever did a demon army it would probably be mono slaanesh. Nothing to complain about in terms of being 'overpowered', plenty of cool models with a mix of types e.g infantry, cavalry, monstorous cav/beast, monster, some magic.
I love the idea of mono khorne, but I might not enjoy playing against it just due to the inadvisability of getting units in contact with *anything* in the army.
Mono nurgle is a bit boring, and mono tzeentch feels wrong due to the magic phase.
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« Reply #18 on: July 15, 2011, 05:56:53 AM »

If I ever did a demon army it would probably be mono slaanesh. Nothing to complain about in terms of being 'overpowered', plenty of cool models with a mix of types e.g infantry, cavalry, monstorous cav/beast, monster, some magic.
I love the idea of mono khorne, but I might not enjoy playing against it just due to the inadvisability of getting units in contact with *anything* in the army.
Mono nurgle is a bit boring, and mono tzeentch feels wrong due to the magic phase.

as long as you can stick a dragon in there
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« Reply #19 on: July 24, 2011, 05:21:57 PM »

mono god. anything else is heretical.
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« Reply #20 on: July 25, 2011, 01:27:23 PM »

Have to agree Mono god, maybe not tactically sound anymore but back in the day that was the way it was done
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Aa7
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« Reply #21 on: July 26, 2011, 03:33:35 AM »

Mono god is more thematic and more what I see as a damon list but the new book and more useable army seems to be mixed god these days. I may still take a mono god list to guard con but just having to think what list will make a more enjoyable tourney for both me and my opponent really.

Will end up that whatever list I take will be full of toys I like the look and background of rather than what will be most effective within the comp restrictions
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« Reply #22 on: July 26, 2011, 06:46:41 AM »

Have to agree Mono god, maybe not tactically sound anymore but back in the day that was the way it was done

Wasn't it a bit like a rules thing where you couldn't mix and match?
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« Reply #23 on: July 26, 2011, 11:37:13 AM »

You suffered daemon animosity if you mixed khorne/tzeench and nurgle/slaneesh back in fourth I believe.... Grin
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hebejebus
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« Reply #24 on: July 26, 2011, 01:32:38 PM »

i got the chaos book where u cant mix and match, must take what your general is or take an undivided general to mix and match i believe?
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« Reply #25 on: July 26, 2011, 05:51:03 PM »

yeh. an undivided daemon could command anyone- khorne wouldnt be caught dead in the same forse as slaanesh and nurgle kept telling tzeentch to get bloated. plus if u had a unit of one sort of daemons go to close to another from a different god they would smack the crap out of each other too. mono brow army bro. thats the biz.
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« Reply #26 on: July 27, 2011, 05:29:10 AM »

<snip>
Will end up that whatever list I take will be full of toys I like the look and background of rather than what will be most effective within the comp restrictions

Yeah I heard that Smiley
That's why I'm building a Skaven army... I'm calling it the Army of Dearth (not a typo)
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« Reply #27 on: July 27, 2011, 11:48:25 AM »

6 games is hard to play if your not having fun so toys ftw
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