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Author Topic: InterClub - Players needed  (Read 3173 times)
richardbarby
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« Reply #120 on: August 07, 2011, 11:22:28 AM »

it was a great day there will be interclub 2 when we have a new date we will put out a new thred for a team so if you wanted to play last time and missed out make sure next time you put your name down.

on the 40k side of things as im not really a 40k player i will have to ask someone to put there hand up and sort out a senario and some guildlines for army selection
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NeckFace
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« Reply #121 on: August 07, 2011, 12:01:29 PM »

i want more details about the 40k games as to what made the two teams' armies so discrepant.

also would be keen to join in for next time, life circumstances willing
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Lezle
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« Reply #122 on: August 07, 2011, 12:36:03 PM »

Lets make it clear from the outset that I'm not whinging or a sore-loser etc... I played Rob and enjoyed my game.

I had Imperial Guard. All pretty stock for a standard all-comers type list. Smiley I had two Hell-hounds - that's about as nasty as it got. Four Russ's and the rest were just infantry and ten Rough Riders. Like I say, a happy list for a friendly club get-to-gether. Smiley

Roy had something along the lines of: one Fire Prisom, two Falcons with Holo-fields, four Wave-Serpents, two lots of five Harlequins, Autach, Vyper, Dire-Avengers... You get the drift.

THE VEHICLES JUST WOULDN"T DIE! Angry Cheesy I shot the hell out of them but there weere just too many. He basically just flew around before rounding me up. Roll Eyes Wink


The mission was very odd indeed and I made my feelings known.

Five objectives, one in the middle, four in the corners. Spearhead deployment: A scoring unit was worth two points - to contest with a non-scoring unit (worth ONE point) you had to have TWO non-scoring units totaling two points.

Secondary Mission:

Write down FIVE things secretly of your opponents army that you wished to kill. If you killed them all you won... or something like that.

PLUS: FIVE extra points for killing the General.

PLUS!: an extra doodad for getting something or other in your opponenets deployment zone at the end of the game...

We of course had NEVER played the mission before.

So there it is. I don't hold it against anyone or anything silly like that. Just a bit irratating.

Lezle
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richardbarby
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« Reply #123 on: August 07, 2011, 12:55:18 PM »

for 40k next time i like it would work well if it was 1 battle point for each units ellites and lords score 2 each and the difference at the end is how much you score

ie 12 points to 6 points   16-4
11 points to 10 11-9
3 points to 5 8-12

the only thing i would add to that if you table your opponant but they get more battle points you win 11-9
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Nikolectric
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« Reply #124 on: August 07, 2011, 02:14:50 PM »

Yea, sorry i simply tried to find the most balanced mission at the moment which had an out of 20 scoring system.
It mixes kill points and objectives so it reduces bad matchups and tbh everybody finds it hard to choose those 5 units to kill Smiley
The problem with making a one off game either killpoints or  only objectives is that it can have a bad mission for your army from the start. This mission has the least room for that so i thought it would suit best. Also, was really busy that week so i just grabbed the best one out of the nicon pack.
Rich- that sort of scoring system is not great for 40k as the game has a more dynamic mission structure than fantasy. Simply counting up kps isnt really fair to all armies.

We are a 40k club, small and most of our players are tourney regulars, so the lists used were those from nicon which was a no comp event.

I heard about the tryant dying only form combat rez tho... rough lol Smiley
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richardbarby
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« Reply #125 on: August 07, 2011, 02:39:20 PM »

thanks nikola 40k is a bit of a mystery to me havent played a proper game in 5 years

 maybe 2 different interclub games would work one for warhammer race to 51 points out of 100, and a system for 40k that fits for that better.

and i hope you east boys had your medals on all day today
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8TH 2400
W49 L32 D5
indy list
W33 L24 D3
LOA
W14 L8 D2
DOC
W2 LO D0
my brothers record warhammer and 40k
P6 W6 L D0
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