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Vulkaan
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« Reply #30 on: July 10, 2011, 02:28:51 PM »

I still dont like the rule

In real life lines are communication are not stopped because the general died - sure they may be a bit screwed up

Agree it is nice to have something to spice it up

At the end of the day its not gonna stop me from playing. Worst case I take the 2VP hit and chat to Paul Smiley
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NeckFace
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« Reply #31 on: July 10, 2011, 02:36:19 PM »

i reckon its too hard a rule to enforce.  there still has to be communication between opponents, and what's stopping your teammate from 'over-hearing'?

but beyond that I don't think it will impact the outcome of games all that much.
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Vulkaan
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« Reply #32 on: July 10, 2011, 03:17:41 PM »

I do like the "spirit" of the rule
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Lazarus
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« Reply #33 on: July 11, 2011, 12:24:18 AM »

Its to stop communication between you and your team mate, what they over here is up to them. but with out direct communication between the team faults can be made what can cost a hard game this is why this rule is there. If you know your team mate well this should be no issue.

And its for you the player to enforce i cant be around all the time. Its no different than using the cans to re-roll you can make a good team lose by catching them out on the talking when they should not be doing it.

VP are key to wining if you want to win you will shut up and no say anything to your team mate.

I make the rules this time and i think these would be nice to play with and would be good to put a spanner in the works when all is going well in a good.
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Vulkaan
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« Reply #34 on: July 11, 2011, 04:15:45 AM »

Just offering feedback Matt - I do understand you are the TO

@ the end of the day a chit chat w/ my partner is prob more important to me than winning anyway Smiley

Unless somehow we are winning ( not probable)


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Lazarus
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« Reply #35 on: July 11, 2011, 04:53:05 AM »

remember both HQS need to DIE, so if one is still there u can still chat aways. sorry to sound so much like a dick but u know me i am one.
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Vulkaan
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« Reply #36 on: July 11, 2011, 05:07:46 AM »

its all good

i did note that re the 2 HQs

ATM My HQ is an Ork Warboss w/ a Power Claw and a slugga - nothing else Tongue
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Tuatara
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« Reply #37 on: July 11, 2011, 05:15:22 AM »

I like the idea of not communicating if both HQs are dead. It adds another dimension to the game. In the end I'll follow that rule, not because I'm afraid of losing VPs, but because it will be fiun to ignore Kyle for a while  Grin (jk Kyle!).
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Lazarus
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« Reply #38 on: July 11, 2011, 05:22:20 AM »

Good luck ignoring Kyle for any amount of time.  Tongue Tongue
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blood_god
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« Reply #39 on: July 11, 2011, 05:25:29 AM »

I quite liked that rule! Its a bit of fun! It should be easy enough to get around if your worried about it, I'm sure that your warboss will be nice and hidden in a mob of boys or a truck or similar, if it looks like you might lose him you can always hide!
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Vulkaan
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« Reply #40 on: July 11, 2011, 06:02:07 AM »

Orks dont hide Tongue

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Tuatara
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« Reply #41 on: July 11, 2011, 06:21:46 AM »

Orks dont hide Tongue



How come they talk about Ork hide then?  Tongue
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Isaac
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« Reply #42 on: August 08, 2011, 07:23:30 AM »

Excuse me, how am I meant to access the players' pack?
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Lazarus
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« Reply #43 on: August 08, 2011, 07:28:29 AM »

Go to this link

https://www.opendrive.com/files?28533094_2uLwy

click on the guardcon.doc file and download.
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Isaac
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« Reply #44 on: August 08, 2011, 10:37:21 AM »

My computer says 'unable to open this site' etc
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Monkey King
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« Reply #45 on: August 08, 2011, 10:59:19 AM »

Your computer is lying to you and needs to be disciplined involving chains, whips and a spandex suit.
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NeckFace
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« Reply #46 on: August 08, 2011, 11:07:02 AM »

but a good technician never blames his tools...
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Lazarus
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« Reply #47 on: August 09, 2011, 12:37:02 AM »

No a good tech always blames the user.  Grin

whats ya email i will send it to you.
« Last Edit: August 09, 2011, 12:40:31 AM by Lazarus » Logged

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mingnz
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« Reply #48 on: August 09, 2011, 03:10:29 PM »

Few questions first

For the Deep-strike attack, does transport count as part of the unit? If so, how about independent character in the same unit?


Also I think there should be a limit on the maximum amount of troop/ HS/ FA you can take per team.
Because, if I am a team of two space wolf, I will take like 10 group of grey hunters, and 6 group of lone fan. And that is so not funny. Undecided
Same apply with two IG players; 6 Russ/ Manti, and 6 gunships, which will make me cry. Cry
Or two Chaos-   try to gun down 4 flying DP??? Like how??   Huh
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Tuatara
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« Reply #49 on: August 09, 2011, 03:53:28 PM »

Like how??   Huh


All part of the fun old bean.
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Vulkaan
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« Reply #50 on: August 09, 2011, 03:59:36 PM »

There is always the vague, yet slim, chance that some people will play in the spirit of of the game, and not like total douche bags

maybe.....


/cry
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daemion
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yay 4 me. i rule.


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« Reply #51 on: August 09, 2011, 04:04:03 PM »

yeh. there is that.
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« Reply #52 on: August 09, 2011, 04:07:13 PM »

or even if people spam their armies out (mr buttle?  Wink Kiss) the community tends to be filled with GC's who still make the games fun and in general pose a challenge that has always been a blast for me to face


Or two Chaos-   try to gun down 4 flying DP??? Like how??   Huh


as a tyranid player that gets his monstrous creatures shot down on a regular basis; its easy.  don't stress about that

as for the amount of FOC slots you get, I always assumed that each player on the team could have their own FOC.  even though each player only has to take one HQ and one troops making it look like there's only one FOC between the players. the list i've made with my partner doesn't break one FOC between us, so either way we're sweet.

6 squads pf long fangs may be scary, but i welcome the challenge.  there's also the points limit, which will restrict the amount of cheese that can be used in these lists. 

as far as i've ascertained, dedicated transports don't count as a separate unit for the purpose of the 3rd turn DS, but an IC would be.  I'll let Laz answer that one though
« Last Edit: August 09, 2011, 04:09:17 PM by NeckFace » Logged
Isaac
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« Reply #53 on: August 10, 2011, 03:05:34 PM »

whats ya email i will send it to you.
I've found it now (through the edit online button) so no need now.

Thank you.

Do lists need to be in by a certain date?
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Lazarus
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« Reply #54 on: August 11, 2011, 02:46:34 AM »

Yes transport count as part of the unit.

If a independent model want to join the squad that is fine he just wont be able to come in till turn three.
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Lazarus
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« Reply #55 on: August 11, 2011, 03:08:49 AM »

This topic is now Locked Please do not Download player back from this thread.

New Threads have been made in regards to Guard con 40k
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