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Author Topic: Call to Arms 2011 (40k and WHFB)  (Read 274 times)
Hagen
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« on: May 13, 2011, 07:58:25 AM »

Hi,

Details for 40k & WHFB at Call to Arms this year is listed below.

40k & WHFB Tournament Organiser: Hagen Kerr
When: 20th & 21st August 2011
Where: St Patricks School, Kilbernie, Wellington

Important Dates
Early Bird Registration Cut-off - see Call to Arms Registration Form (available soon)
Standard Registration Cut-off - see Call to Arms Registration Form (available soon)
Army Lists Due – 31st July 2011

Warhammer 40k
- Armies are to be chosen using the standard force organisation chart.
- No more than 1750 points can be spent on your list.
- Special Characters may be used.
- The existing Codex for all 40k armies will be utilised.
- Any codex released after 30 June 2011 will not be used.

Overall Score Breakdown
Players will engage in 5 games over 2 days
45% Gameplay
20% Sportsmanship
25% Army Selection
10% Presentation

Awards will be made for the following:
- 1st Overall (player with most tournament points)
- 2nd Overall
- 3rd Overall
- Best Sport
- Best Presented Army (painting score + players choice votes)

Warhammer Fantasy
- Armies are to be chosen using the standard army selection chart.
- No more than 2400 points can be spent on your list.
- Special Characters may not be used.
- The existing Army Book for all WHFB armies will be utilised.
- Any Army Book released after 30 June 2011 will not be used.

General Restrictions
- Maximum Power Dice usage of 12 in Magic Phase (as distinct from maximum of 12 dice in pool at any time)
- Army to have no more than four (4) potential template weapons
- Army to have a maximum of four (4) warmachines
- No more than two (2) of any Special choice
- No double Rare choice worth more than 70 points
- No Power Scroll or equivalent
- Only one item that automatically dispels a spell
 
Army Specific Restrictions
- Daemons of Chaos: No duplication of Daemonic Gifts
- Empire: Steam Tank is classed as Warmachine in terms of General Restrictions
- High Elves: Either Book of Hoeth or Banner of Sorcery
- Lizardmen: Slaan may have maximum two of Focus of Mystery, Becalming Cogitation, Cupped Hands or Focused Rumination
- Skaven: Maximum of three Engineers
- Orcs & Goblins: Maximum of three Mangler Squigs and/or Pump Wagons total
- Vampire Counts: Only one Vampire may have Loremaster ability

Overall Score Breakdown
Players will engage in 5 games over 2 days
65% Gameplay
25% Sportsmanship
10% Presentation

Awards will be made for the following:
- 1st Overall (player with most tournament points)
- 2nd Overall
- 3rd Overall
- Best Sport
- Best Presented Army (painting score + players choice votes)

**********************************************
The Spirit of Call to Arms
Even though 40k & WHFB by their nature are competitive games, and even though they are being played in a tournament setting, they are still games that are meant to be inclusive and fun for both players. It is particularly easy for someone to neglect taking their opponent's fun into consideration when they play the game, or design an army.

For the purposes of Call to Arms, challenging is good, but overbearing is bad. If you wish to discuss this concept further, please contact the umpire.
**********************************************

Players packs for 40k and WHFB are now available, PM or email me for information. Would be great to see some of the old faces come down, as well as lots of new ones!

Cheers
Hagen
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Chris
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« Reply #1 on: May 13, 2011, 02:12:40 PM »

For peoples information Call to Arms also hosts one of the top 3 Warmachine tournaments in the country.

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