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Author Topic: Iron Warriors using Codex: Space Marines?  (Read 1429 times)
Hunter_Flood
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« on: February 01, 2011, 05:27:01 PM »

Hey guys, I'm keen on starting an Iron Warriors themed army but I wanted to know if taking it to a tournament using Codex: Space Marines would be allowed.

It seems most of what Iron Warriors would have is all featured in the Space Marine codex but not in the Chaos codex. I was looking to build an army based on the Iron Warriors with the use of Techmarines, Ironclad Dreadnoughts and other siege related things but also an army I could use with either codex. The idea was to paint them Iron Warriors colours (heraldry) and use Space Marines vehicles and other units but along with them not featuring stuff like eight pointed stars and other chaos related items.

Is it possible?
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« Reply #1 on: February 01, 2011, 06:30:31 PM »

I'm not a veteran 40k player, but I say sure, why not.
I understand some people get irritated at players who take their blue ultramarine army and say 'Oh, this is a Blood Angels army' the week after a killer new codex comes out, but I think it would be fine in this case.

I am a little biased though, because I think I will definitely be playing my Blood Ravens using the Chaos Space Marine codex at some point in the future, with Ahriman and another sorcerer kicking ass in combat, just like my Space Marine Librarians used too...
(makes total sense, given the fluff hints about links to  thousand sons, and the 5th company that were 'lost in the warp', or perhaps turned traitor.... )

Dave Grant had a Fantasy army made out of a mix of Wood Elf and High Elf models, and he played it using both books at separate tournaments. I played him and it was perfectly clear what was what.
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Hunter_Flood
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« Reply #2 on: February 01, 2011, 07:57:48 PM »

Sweet, I'll just try not to make everything look too Chaos.
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« Reply #3 on: February 02, 2011, 12:58:14 AM »

bro its no different than my army. being blood angels when they should be deathwing. as long as you follow the rules in the codex and dont try and use any any of the chaos rules i see no issue at all.

But they will always be a hater. Remember that just tell them to bugger off., normally it just coz they did not think of doing it them self.
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Sectiplave
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« Reply #4 on: February 02, 2011, 02:44:20 AM »

Reminds me of this article just recently posted on Bell of Lost Souls;

http://www.belloflostsouls.net/2011/02/editorial-is-it-proxy-or-is-it-counts.html

I guess the general idea is that as long as people can tell what each unit is, without having to ask every 10 minutes, then your 'counts as' army is good.

Like Laz said, some people get annoyed by this, and if entering the army in a tournament you always need to check with the TO first. I don't think you'll have a problem with this one, with the SM vehicles it should be pretty straight forward.
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« Reply #5 on: February 02, 2011, 03:01:50 AM »

personally, i'm a purist in the sense an army has a specified set of rules, so i prefer to use those rules even if other codexes represent the army 'better'.

but go hard james
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« Reply #6 on: February 02, 2011, 03:46:16 AM »

I am the other side of the coin to Dave. I build for theme not for wining, so what ever book and army meet my theme i build with.

I like playing armys with theme not just your normal everyday army what is 90% of what u play. All my armys get a WOW love the idea/theme you have done. Even if they army plays crap, i am all for the theme.
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« Reply #7 on: February 02, 2011, 04:22:35 AM »

there's no need to justify it man, theme is all good and i know james isn't going for a power build here and neither do you when you make your armies.
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« Reply #8 on: February 02, 2011, 04:30:26 AM »

Sorry was not meant to sound that way haha
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« Reply #9 on: February 02, 2011, 04:49:50 AM »

all good man, i know how my own post looked, but i just was expressing what i personally feel ; when i make armies i prefer to use the codex that GW supplies.  doesn't mean i feel others shouldn't do whatever they want to with their own armies and the fluff
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Hunter_Flood
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« Reply #10 on: February 02, 2011, 05:15:41 AM »

Hmm, on another note of sticking to theme. Do you guys think that the Iron Warriors would have access to Space Marine vehicles, either through stealing or design?
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« Reply #11 on: February 02, 2011, 05:56:26 AM »

Sorry to sound that way dave, i did not mean it to sound like that.  Grin

Well chaos space marines are space marines so what marines have chaos should be able to have. In that respect. Chaos just have extra perks with daemons and mutations
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« Reply #12 on: February 02, 2011, 06:16:41 AM »

I think it is an excellent idea. I do that with most of my fantasy armies.
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Hunter_Flood
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« Reply #13 on: February 02, 2011, 06:29:26 AM »

I meant vehicles that may of been developed for loyalist Space Marine chapters after the Horus Heresy.
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« Reply #14 on: February 02, 2011, 07:09:19 AM »

Got this off google.

 Looted Vehicles

    * Vindicator Siege Tank
    * Basilisk Artillery Tank

As well as the Traitor Guard, several legions of the Chaos Space Marines manage to get their hands on otherwise unseen vehicles - usually those who specialise in siegecraft, such as the Iron Warriors. Whereas mere human traitors use the vehicles as they were created, the warping powers of chaos granted to the mighty Traitor Legions allow them to corrupt the very fabric of the tanks, making them daemonic engines of terror capable of tearing apart fortifications .

In saying that it means Iron warriors would use units that the normal black leagon would not use. Due to they would loot them of normal space marines.

Also the only unit i think chaos cant use out of the marine dex is the land speeder and razorback. 
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« Reply #15 on: February 02, 2011, 07:19:12 AM »

and drop pods.
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Hunter_Flood
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« Reply #16 on: February 02, 2011, 07:42:18 AM »

Also the only unit i think chaos cant use out of the marine dex is the land speeder and razorback. 
Really? What about the Land Raider variants, Thunderfire Cannons, Ironclad dreadnoughts, techmarines and Assault terminators?
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« Reply #17 on: February 02, 2011, 08:36:24 AM »

they have a crusader dont they? redeemer probably not. Ironclad is newer than the CSM dex, thinderfire is not a tank. Iron warriors are a mech army. ya would be good if they had tech marines.
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« Reply #18 on: February 02, 2011, 08:46:20 AM »

No Crusader in Chaos codex, Ironclad in the the fluff is a design dating back to the Great Crusade and Land Speeders aren't tanks either. Going to make a list based on using siege equipment.
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Hunter_Flood
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« Reply #19 on: February 02, 2011, 08:53:02 AM »

Ok guys, here's the list I'll start working towards.

HQ

Master of the Forge: 150 points
Combi-melta
Digital Weapons
Thunder Hammer

Elites

Terminator Assault Squad: 200 points
Thunder Hammers & Storm Shields

(Land Raider Redeemer): 250 points
Multi-melta

Ironclad Dreadnought: 155 points
Heavy Flamer
Hunter-killer missile

Ironclad Dreadnought: 155 points
Heavy Flamer
Hunter-killer missile

Troops

Tactical Squad: 200 points
Powerfist
Melta Bombs
Flamer
Missile Laucher

(Razorback): 80 points
Twin-linked Plasmagun & Lascannon
Dozer Blade

Tactical Squad: 200 points
Powerfist
Melta Bombs
Flamer
Missile Laucher

(Razorback): 80 points
Twin-linked Plasmagun & Lascannon
Dozer Blade

Heavy Support

Thunderfire Cannon: 100 points

Vindicator: 140 points
Extra Armour
Siege Shield

Vindicator: 140 points
Extra Armour
Siege Shield

Total Points: 1850
« Last Edit: February 02, 2011, 09:20:03 AM by Hunter_Flood » Logged

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« Reply #20 on: February 02, 2011, 09:12:34 AM »

Looks like a good list for your theme. Ironclads might spend a little while running before they get put to good use, but with a landraider, vindicators and razorbacks, I think you can distract your opponent long enough to get them where you want them.
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« Reply #21 on: February 02, 2011, 09:39:06 AM »

drop the thunder fire i and put in 3 vindicators. and drop the termys and put in more dreads.

I would also say if u are going for lots of vindicators use the blood angels codex, or black templar.

key is with the BA it is a fast unit and dreads are better. and in Black Templar there is something that give you the option to put POTMS on any tank what means you can move and shot with BS4 with the new FAQs.

3 vindy that can move and fire would be very hard to beat.
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« Reply #22 on: February 02, 2011, 09:49:26 AM »

and unfortunately he wouldn't be able to take his Master of Forge then, which i think is what he wants as a commander for his iron warriors
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Hunter_Flood
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« Reply #23 on: February 02, 2011, 09:57:38 AM »

drop the thunder fire i and put in 3 vindicators. and drop the termys and put in more dreads.
If I drop the terminators I won't be able to take the land raider unless I drop the Thunderfire cannon and then I can't take a 3rd vindicator.

I don't understand why the blood angels codex doesn't have MotF in it. I thought all chapter were suppose to have them.
« Last Edit: February 02, 2011, 10:00:26 AM by Hunter_Flood » Logged

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« Reply #24 on: February 02, 2011, 10:35:37 AM »

I like your original list, especially the thunderfire cannon, I've always thought it was cool.

Running 3 vindicators, this will turn it into a competitive based list, and the theme will suffer I feel. The idea of raining templates and siege walkers suits the Iron Hands like a charm, if you really want to min-max you could try fit another vindicator. But having siege fire raining in from your deployment suits fairly well, vindicators will be a much more immediate threat so I don't think it would get targeted too early in the game.
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« Reply #25 on: February 02, 2011, 12:29:23 PM »

Only the Space marine dex can have MOTF. all other just have tech marines.

I would take a 3rd vindecator over the thunder fire.

If you take the Black templaer codex.

you can give the Vindicators Power of the Machine spirit for 30 points each. with the new faq this is really good POTHMS is BS4. you can move and shoot the vindecator.

Just think 3 of them rolling up the board and still shooting as they move unstoppable. 3 S10 AP 1 templates every turn.

And dreadnoughts are elites.

I dont see the Land raider being any use with the vindicators. you want lascanons take razor backs. ya they are armour 11 but they will need to pick between shooting at them or a line beaker unit. .

Also i think a Redeemer with TH termys do not fit the theme at all. you want big firepower
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« Reply #26 on: February 02, 2011, 12:36:30 PM »

Like I said with the siege theme, the terminators and Land raider are there for the purposes of once the army has broken through a defensive line this is what leads the breach.
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« Reply #27 on: February 02, 2011, 12:39:48 PM »

keep the termy and LR drop the TFC.

I just recommend vindicators used with that codex. as they will work very well.
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« Reply #28 on: February 02, 2011, 03:44:32 PM »

dont listen to them. keep your list as is. its flavourful got cool stuff and i like it. lots of character.

Damain.
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« Reply #29 on: February 02, 2011, 05:02:22 PM »

if he did not want input he would not post.

he dont need to listen to anything i say.
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