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Author Topic: No one expects the inquisition.... oh bugger.  (Read 522 times)
grumpy old smurf
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« on: May 20, 2010, 03:03:25 PM »

****ripped off the web as usual... take with a grain of salt***

First off, because some people still seem to be obsessed with the idea of a combined Inquisition codex;

- Grey Knights and Sisters will be in a seperate codex.

This is from pretty much every single reliable source, and even from people such as Jervis. In fact, not too long ago I recall hearing that JJ said that a "combined inquisition codex is pure fanwank".

There may be a later, separate Inquisition codex or expansion covering all three Ordos. But that is not here, not yet.




As to when it will come out, no one seems to know. However, from recent comments by Harry, it looks like very late 2010, or early 2011. Can't get more precise than that, and no clue how it relates to the DE release.





With that out of the way, here's a summary (not verbatim. These are my words, here.):

From Beerfart on Dakka Dakka, 5/19

- Allies are gone, as are Mystics in general

-Stormtroopers brought in line with IG

-Assassins can't be taken in GK armies (sounded like they are still in the codex, though, implying that you can take pure Inquisition armies if you really want to).

- Inquisitors still have poor stats, but get a huge boost to their psychic powers

- Shrouding is now like Nightfight (2d6x3, rather than 3d6x3)

-Nemesis Force Weapons still Str 6, but now have Rending.

-All Grey Knights get to use their Storm Bolters as second CCWs (including Terminators)

-Grand Master Force Weapon ignores Daemon's Eternal Warrior (Stern's just flat out ignores any Eternal Warrior)

- Terminators still have Power Weapons, and can replace Storm Bolters with Storm Shield (3+ ones) for 5pts, and/or replace NFWs with Thunder Hammers. Are Elite, and can be taken as HQ retinue.

- Storm Ravens Heavy Support. There may be a way to give them scout, possibly.

-Dreadnoughts Elite only, and have two levels of Librarian upgrade

-No Rhino/Razorback or the like for GKs. On the other hand, Land Raiders are dedicated transport only, just like Blood Angels.

-Fast Attack Jump Pack Grey Knights, with Heroic Intervention

-Stern is a beast, similar to Mephiston (e.g. crazy stats, but no IC status).

- Holocaust is character only, no longer on Terminator Squads

-Sargent equivalents can buy upgrade Psychic Powers

-Descent of Angels-style rule for Deepstriking Grey Knights

-psycannons assault weapons, otherwise psycannon/incinerators unchanged, but are significantly cheaper due to losing NFW during the upgrade

-purgation squads will have 5 different weapons to choose from





Sticky Monkey

-lots of psycannon vehicle upgrades

-GK Jetbikes possible

- Landspeeder variant possible, though Stickymonkey seemed unsure if this made it to the final design stages

-GK Chaplain





Harry

-Artificer Armor instead of Power Armor is possible

Harry has mostly talked about when they're coming up, as has DPA.






Uther on GK forums

-Drop Pods (probably for Dreadnoughts) are in, with some sort of special variant

-Stern is dead in the fluff

-NFWs can Insta-kill Daemons (corresponds with Beerfart's rumors)

-GKs have some sort of Apothecary, but may be a special Character



Lastly, I'll link to MadCowCrazy's roundup, which is very detailed and has pretty much all the specific rumors and comments as they've come out posted: http://www.heresy-online.net/forums/...ad.php?t=55212
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grumpy old smurf
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« Reply #1 on: May 20, 2010, 03:04:13 PM »

im gonna ask for codex as xmas pressie as i aint buying gw anymore.
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Ant
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« Reply #2 on: May 21, 2010, 04:49:59 PM »

what about sisters....... .... Sad
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grumpy old smurf
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« Reply #3 on: May 21, 2010, 06:26:35 PM »

the hags will still be getting their own codex apparently nobbsy... just dont know when....
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« Reply #4 on: May 22, 2010, 05:55:39 AM »

I was really hoping on a Sisters of Battle codex, sounds like Daemon Hunters are going to be first.... It's all good, they could both do with being brought up to 5th Edition level.
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« Reply #5 on: May 23, 2010, 08:49:53 AM »

but a lot of those rumours are really fecking with the established GK fluff.  heck, i guess ever since 3rd ed when they became their own army they messed with the fluff.

gone are the halcyon days where GKs were only terminator squads, tough as crap, and rare to boot.

Drop pods?  jump packs?  dedicated transports?  pshhhhttt.  teleportation or bust.
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« Reply #6 on: May 23, 2010, 11:50:17 AM »

doesn't sound to different from your reg marines now.......no alies either by the look of it.
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Erebus
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« Reply #7 on: May 23, 2010, 12:35:31 PM »

finally they get rid of the stupid allies rule which let people build an inq army and then plug its weak spots with space marines or guard. armies are supposed to have a weakness.
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Hunter_Flood
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« Reply #8 on: May 23, 2010, 01:07:16 PM »

I hope something to do with Deathwatch comes up. I've got a few squads that I planned to use as Sternguard for my SM but I miss there old rules.
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« Reply #9 on: May 23, 2010, 01:24:43 PM »

If the new sisters codex has no allies also I'm gonna be screwed Smiley

Might be time to turn my salamanders into a stand alone army.
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