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Simon
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« on: April 21, 2010, 02:35:42 PM » |
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Tomb king/prince: s5. new mounts - a giant carrion called a rock, a royal chariot (heavy chariot with bells), and a construct (skelebeast style thing). special curses available. Liche priest: new incantation rules. lesser priests can be taken in units. rip-style stuff. Icon bearer: a tomb guard hero, with a bsb that gives -1 to crumble within 12". gets a special incantation from his banner. Shawabti: construct hero. counts as lesser priest.
Skeleton warriors: come with bows. may have spears and shields for +1. light armour option. cheaper. Skeleton cavalry: come with bows, may swap to spears. fast cav, cheaper. Skeleton light chariots: core now. Tomb swarms: 3w, 3a undead swarms. 25pts, m5. can be given 10" flight and/or poison. Tomb guard: cheaper.
Tomb scorpion: new construct rules. new killing blow/poison rules. can be upgraded to count as a lesser priest. Ushabti: new construct rules. s5 with halberds, and other equipment/command options. cheaper. Carrion: cheaper. a big one called a rock. Heavy cavalry: same as core cav, with +1ws, light armour, shield, and spear. may swap shield and spear for flail. cheaper. Heavy chariot: proper chariot. Desert stalkers: skellies with two handweapons or bows, and poison. may scout or upgrade to icfb. robes. Godblooded: new elite (better than tg). greatweapons. bonuses based on chosen god - sun god acts like mark of nurgle. animal death masks.
Bone giant: new construct rules. +1ws. equipment options. cheaper. may count as a banner. Catapult: multiple ammunition types - burning skull, screaming skull, swarming skull, weeping skull. Casket: different "modes". boosts priest's incantations. The embalmed: mummies. no crumble. t5, regen, 2w. Tomb sphynx: desert spirit/construct. moves as ethereal. better stats than scorpion. may icfb when on the field. base-contact template sandstorm.
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