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Author Topic: How do they mark comp scores  (Read 1539 times)
Lazarus
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« on: March 22, 2009, 02:02:06 AM »

Hello all just trying to make my new list to a fully no cheese list and trying and get max comp scores.

I have just forgot how to mark for comp.

Is it no more than 200 points in each HQ, eletes, fast and heavy. and as much as you like in troops
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dave grant
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« Reply #1 on: March 23, 2009, 12:49:14 PM »

My understanding is it changes on events. With 5ed all troop armys "can" be VERY cheesy (Orks).

For most events, list as a whole should be reviewed, rather than some arbitary weighting between choice categories.

For max comp you can't go too far wrong with the Inquisition though.
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Midvale
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« Reply #2 on: March 31, 2009, 12:28:43 PM »

HI Lazarus...

Thought it might be useful to quote to you from a players pack...
This is from the 2009 Fields of Blood - players pack - used without permission
(Apologies in Advance Pete - LMK if this is not cool - and I'll delete the post)

ARMY SELECTION (20% Overall Score)

50% of your Army Selection score will be determined by a panel of independent judges who will anonymously mark all lists. These judges will assess the relative effectiveness of all the lists, taking into account the mix of missions to be played.

The remaining 50% of the Army Selection score will come from the six players that you battle over the weekend. Before the start of each game the players will have the opportunity to look at their opponent’s lists and rate its composition by nominating it to a category of 1 to 5 (with 5 being the “weakest” and 1 being the “strongest”).

The following are descriptors for each of the categories:
Category 5. The army would be considered soft. You would breathe a sigh of relief if you drew to play this army in the first round of the event. (5 points)
Category 4. While the army isn't weak, it has sacrificed effectiveness for style and fluff. It has forsaken many of the stronger options in its codex. (4 points)
Category 3. The army seems to represent a well-designed tournament list that seemed to place it with the majority of the other lists and/or normal tournament armies. (3 points)
Category 2. The army has a VERY strong design and mix of units that makes it tougher than the majority of other armies and/or what you would normally see at a tournament. (2 points)
Category 1. The army is clearly MUCH tougher than the majority of other armies and/or what you would normally see at a tournament. There are selections galore in this army that are simply there to make it a very strong list. (1 point)

If in doubt as to the strength of the list, mark it as a "3". The Peer component gives a score out of 30 which will be converted to a 10% contribution of your overall score. Similarly the score assigned from the panel of judges contributes 10% of your overall score.
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« Reply #3 on: March 31, 2009, 12:34:28 PM »

So my general take on comp for a tournament list if it'll realistically take on all comers without pounding people into the floor then it's going to be reasonably comp scored.

Let's face it some armies are harder than others and some build are designed to be nasty.  The only quirk I've experienced is when my opponent is not familiar with the Codex (shouldn't be a problem for a Space Marine Player like you), but can be a bit of an issue when someone marks you down for, say,  taking "cookie cutter" troops choices.. from the Dark ELdar Codex??

Anyway a good place to get feedback is somewhere like Wargamerau.com forums they have asection for Army lists ...  or post your list here and invite people to comment.
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« Reply #4 on: March 31, 2009, 12:53:18 PM »

So comp for Fields 40k was worth 20% of your total score all up? Interesting...
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Midvale
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« Reply #5 on: April 01, 2009, 10:53:07 AM »

OVERALL SCORE BREAKDOWN for Fields will be according to the player pack index...

GAMEPLAY (40% Overall Score)
SPORTSMANSHIP (15% Overall Score)
ARMY SELECTION (30% Overall Score)
PRESENTATION (15% Overall Score)

meh??  Undecided  20% ~ 30% (mutters something about damn seconderry teechers and their attenshun to detial)  NOW I'm confused!!

Pete Dunn  Huh HELP
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Lazarus
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« Reply #6 on: April 02, 2009, 07:59:03 AM »

srry guys i am meaning how to they judge the list its self, what gets marked down and so on, so what is the best posible way to get full marks.
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Midvale
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« Reply #7 on: April 02, 2009, 08:30:50 AM »

That's just the point Lazarus... its alchemy.

Discussion about comp is always going to be subjective.  If its panel judged then the judegs experience as a player and Tournament organiser will come in to the calc. 

The sort of things that might mark down a SM list eg IMO are.

Only two troops choices... down because it's left room to blast people away by spending more on Elites and HQ's, it also minimises killpoints and encourages defensive play which is out of theme for SM... but you can argue mark it up becuase the player has made it harder for himslef to win.

One tooled up HQ??, mark it down cos this guy will be a CC monster, but you could argue tha tits balanced and less chessy than taking 2 HQ's.

Too many last minute objectives spoiling units like landspeeders, bikers.  Down becuase you're playing a spoiling game not FTW... but agin you can argue balance becuase every army needs mobility just to compete in 5th edition...

Do you get my point?  What I might consider softer, friendlier you might consider hard ass... so that's why the player comp guidelines deal in general terms.

eg. how you you score an Ork army that purposely deployed the maximum number of Nobs each one kitted differently to distribute wounds are thinly as possible by allocating every wound to a specific model, that was bike mounted to give the +1T  compared to a say Necron army that was accused of "cookie cutting" (generally comped as being hard ass because the person maxed out on ONE type of troops choice) "Warriors" and took 4 units of 12 warriors - HARD!! or oh no sorry  soft soft soft becuase he only has one troops choice to choose from??

it's all about how much fun it was to play!!

Dave
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Lazarus
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« Reply #8 on: April 02, 2009, 08:54:56 AM »

haha i do run two hqs now but they stock and most of my army are super fast lots of bikes speeders and scouts. i will proberly get a bad mark for it.  Grin
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« Reply #9 on: April 02, 2009, 12:46:19 PM »

say Necron army that was accused of "cookie cutting" (generally comped as being hard ass because the person maxed out on ONE type of troops choice) "Warriors" and took 4 units of 12 warriors - HARD!! or oh no sorry  soft soft soft becuase he only has one troops choice to choose from??

it's all about how much fun it was to play!!

Dave

Sounds like me at Battlecry, not taking enough warriors in my army and instead putting in a C'tan and Monolith.
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Midvale
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« Reply #10 on: April 06, 2009, 02:47:52 PM »

Yeah mate  Cheesy and ironically you probably got marked down (that is as having a hard army) because you took a monolith AND a special character.

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« Reply #11 on: April 06, 2009, 03:40:29 PM »

Actually I got a three like everyone else but they probably thought my list was weak because of the small numbers of warriors.
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« Reply #12 on: April 06, 2009, 04:33:09 PM »

i take 3 HQs as standard in my chaos now....
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« Reply #13 on: April 06, 2009, 05:19:56 PM »

How do you get three HQs?!??
You can only have two in a standard game.
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Eisenhorn
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« Reply #14 on: April 07, 2009, 06:33:03 AM »

some of the Chaos deamon HQ are only worth 1/2 and HQ so you can have up to 4. Or dirty Space wolf get 1 for every 700pts so at 1500pts they get 3
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« Reply #15 on: April 07, 2009, 06:48:26 AM »

This is MADNESS!! Shocked
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Midvale
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« Reply #16 on: April 07, 2009, 02:36:43 PM »

yep! Madness it is!! 

The whole composition thing is pretty subjective - that's why the category approach balances out over time.

Personally I prefer to aim for good sportsmanship - a great fun game is always a great fun game!! and gets marked pretty consistently  Cheesy

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